They will be happy to know that in the next few days 1,200 developer versionsof the device will reach buyers who shelled out $699 for the ability to code games for the new Android-based television platform.
The developer console opens with standard screws so tinkerers can construct their own peripherals and connect them via USB or Bluetooth. As for the games themselves, Ouya requires that developers give away at least some gameplay to users for free, although they can profit by offering full-game upgrades, in-game purchases or subscriptions.
"There's a lot of focus today on the mobile and web platform. It's easier to develop games for those platforms so the television costs a lot of money, you have to work with established players in the space and I've been trying to figure out how do we get them back to it," says Ouya founder and CEO Julie Uhrman in a promotion video. "Anybody that wants to develop a game for television, we allow them to do this."
Unlike other TV game consoles, the Ouya is a cube the size of your fist.
With support for up to four controllers, its hardware includes a Tegra 3 quad-core processor, 1 GB RAM, 8GB onboard flash storage, HDMI out with up to 1080p support, 802.11b/g/n Wi-Fi, Bluetooth LE 4.0, one USB 2.0 port, Android 4.0 (Ice Cream Sandwich), and an Ethernet port.